.st10{opacity:0.15;}, WinUI Scheduler | DevExpress This project template creates a C# or C++ UWP app that with a WinUI 3-based user interface. It creates a desktop .NET (C#) or native Win32 (C++) app with a WinUI 3-based user interface. Universal Windows Platform development section: In the Visual Studio Installer under "Workloads / Installation details" at the right side, enable: All other required features will be selected automatically. [Experimental] Windows Runtime Component (WinUI 3 in UWP), Adds a XAML file and code file that defines a new page derived from the, Adds a XAML file and code file that defines a new window derived from the, Adds a code file for creating a templated control with a default style. Version 1.0 Preview 1 and earlier: In these releases, this project template generates a solution with a separate Windows Application Packaging Project that is configured to build the app into an MSIX package. That template creates a desktop app with a WinUI 3-based user interface. An visual XAML designer appears just like UWP. In the New Project dialog's drop-down filters, select C#/C++, Windows, and WinUI, respectively. We recommend that you use those [Experimental] item templates if you're building a non-production/preview app, and use the stable, non-marked item templates if you're building a production desktop app. Navigate to the Preview Features page by going to Tools -> Options -> Environment -> Preview Features Click on "Enable UI Debugging Tooling for WinUI 3 Projects" Click on OK discussion documentation hot version-winui3preview3 discussion no UI reload no app-in toolbar live visual tree throws (i.e. STEP 1: Add DropDownButton & ToggleSwitch: STEP 3: Specify how the Grid should position these Buttons: STEP 4: Apply standardized styling to all the Buttons: As simple as that, we should have a working visual layer built out using WinUI 3 controls. .st10{opacity:0.15;}, WinUI Data Editors | DevExpress That template creates a desktop app with a WinUI 3-based user interface. WinUI offers a state-of-the-art UI framework for all Windows apps across both desktop (Win32) and UWP. For more info about using this project template, see Create your first WinUI 3 project. How do I fix the Visual Studio compile error, "mismatch between processor architecture"?